WARDOGS Weapons List — All 37 Launch Weapons
WARDOGS launches with 37 weapons across assault rifles, SMGs, shotguns, LMGs, marksman and sniper rifles, bows, sidearms and launchers. Every weapon has rate of fire, muzzle velocity, effective range, weight and an in-game cash price — this page lists the confirmed roster with the stats we have verified.
Weapon Categories
- Assault rifles: the all-round workhorses.
- SMGs: close-quarters rate-of-fire options.
- Shotguns: gate-breach and room-clearing.
- LMGs: suppression and sustained fire.
- DMRs & snipers: long-range spotting-and-dropping.
- Launchers: anti-vehicle and area damage (RPG-class).
- Bows: silent, skill-based alternative.
- Sidearms: backup for when the mag runs dry.
Stat Card Example — M4
| Stat | M4 |
|---|---|
| Rate of fire | 800 rpm |
| Muzzle velocity | 910 m/s |
| Effective range | 500 m |
| Weight | 2.92 kg |
| Price | $2,800 |
Confirmed Launch Roster
| Category | Weapons |
|---|---|
| Assault rifles | M4, AK74, FAL, Galil, KH-2002, T-21 |
| LMGs | PKM, M249 SAW |
| DMR / Sniper | SVD, SKS, BMR-308 |
| Launchers | RPG-7, MAAWS, MGL-40, 9K333 Verba |
| Bow | Compound Bow |
| Shotguns | M500, Judge |
| Sidearms | Deagle, M1911, GGX 17, GGX 18 |
Attachments
The launch build includes 112+ attachments — optics, grips, muzzles, magazines and more. Full per-weapon stats and attachment tables land here as Early Access data is verified. See the settings guide if you are tuning for performance instead of recoil.
Mortars & the Artillery Question
Mortars are placed by the upgraded support class at a FOB and need supplies hauled from HQ. Community tools plot fire missions with azimuth, range, elevation and flight time — our Maps page covers towers, the hot zone and how to ping targets for your artillery.




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