WARDOGS Engine & System Requirements
WARDOGS is built on Unreal Engine 5 using BULKHEAD’s in-house "War Tech Framework" tooling. This page covers the engine, the Engine.ini config file and launch options, the official system requirements, and the performance targets BULKHEAD tunes for.
Engine
WARDOGS runs on Unreal Engine 5, with BULKHEAD’s proprietary War Tech Framework layered on top — the studio’s internal tooling for realistic FPS development, built up since Battalion 1944.
Minimum Requirements
| Component | Minimum |
|---|---|
| OS | Windows 10 |
| CPU | Intel i5-8600 / AMD Ryzen 5 3500 |
| RAM | 16 GB |
| GPU | GTX 1660 / RX 590 |
| Storage | 50 GB |
| Target | 1080p Low @ 60fps (upscaled) |
Recommended Requirements
| Component | Recommended |
|---|---|
| OS | Windows 11 |
| CPU | Intel i7-12700K / AMD Ryzen 7 5700X |
| GPU | RTX 3070 / RX 6700 XT |
| Target | 1440p Medium @ 70fps+ (native) or 4K Medium @ 60fps+ (upscaled) |
Performance Reality
A 100-player match with destructible buildings is CPU-heavy — expect frame dips in big fights regardless of GPU. The graphics presets run from "Potato" to "Overkill" (see the settings guide).
Engine.ini & Config Tweaks
The config file lives at %LOCALAPPDATA%\Wardogs\Saved\Config\WindowsClient\Engine.ini (note: WindowsClient, not the usual Windows folder). Run the game once to generate it. BULKHEAD does not document ini tweaks, so everything here is community-sourced and unofficial:
- The Nexus Mods "Ultimate Engine Tweaks" package (by P40L0) ships a modded Engine.ini that removes film grain and chromatic aberration, fixes motion-blur smearing and tunes DLSS/FSR/AA to reduce ghosting — drop it into the folder above and set the file to Read-Only. Do not combine it with other optimization mods.
- A second Nexus package ("Ultimate Performance Tweaks") covers optimized shadows.
- The VGtimes shadow trick: in GameUserSettings.ini (same folder), edit sg.ShadowQuality=1 to 4 and set Read-Only — unofficial, may be patched, and it blocks other setting saves.
- Before touching ini files, the in-game menu already exposes the big wins (disable depth of field, motion blur, bloom and lens flare) — see the settings guide.
Launch Options & Console
There is no official launch-option list from BULKHEAD or Team17, and no legitimate dev console commands have been found. The community-tested Steam launch options (build 0.1.2, author-tested, not official) are:
| Launch option | What it does |
|---|---|
| -nogpucrashdebugging | Disables GPU crash debugging overhead |
| -NoAnalytics | Disables telemetry/analytics |
| -fullscreen / -windowed | Forces fullscreen or windowed mode |
| -Res=WxH -ForceRes | Forces a resolution (e.g. -Res=1920x1080) |
| -nosound | Launches without audio |
| -log | Writes a log file for troubleshooting |
| -corelimit=N | Limits CPU core usage (e.g. -corelimit=4) |
| -dx11 | DX11 mode — a community workaround for DX12 crashes; results are mixed, some players report no effect |
Related Pages
Best Settings
WARDOGS best settings guide: graphics presets (Potato to Overkill), the 60fps GTX 1660 target, competitive vis…
Steam
WARDOGS on Steam: how to buy, download size, system requirements, Easy Anti-Cheat and the Linux/Proton status …
Fix & Errors
WARDOGS errors and fixes: code 1628505091, join timed out, failed to connect to the server in a reasonable tim…